Capital International Inc. CA lifted its stake in Roblox Corporation (NYSE:RBLX – Free Report) by 5.8% in the 3rd quarter, according to the company in its most recent filing with the Securities and Exchange Commission. The institutional investor owned 203,238 shares of the company’s stock after acquiring an additional 11,128 shares during the period. Capital International Inc. CA’s holdings in Roblox were worth $28,153,000 at the end of the most recent quarter.
Other hedge funds have also recently made changes to their positions in the company. Pilgrim Partners Asia Pte Ltd purchased a new position in Roblox in the third quarter valued at about $26,000. Whittier Trust Co. of Nevada Inc. purchased a new stake in shares of Roblox during the third quarter valued at about $37,000. Total Investment Management Inc. bought a new stake in shares of Roblox in the 2nd quarter valued at about $29,000. Root Financial Partners LLC bought a new stake in shares of Roblox in the 3rd quarter valued at about $38,000. Finally, Salomon & Ludwin LLC purchased a new position in shares of Roblox in the 3rd quarter worth approximately $41,000. 94.46% of the stock is currently owned by hedge funds and other institutional investors.
Roblox Price Performance
Shares of RBLX opened at $58.76 on Wednesday. The firm has a market capitalization of $38.88 billion, a PE ratio of -37.91 and a beta of 1.62. The company has a debt-to-equity ratio of 2.65, a current ratio of 0.96 and a quick ratio of 0.96. Roblox Corporation has a 1-year low of $50.10 and a 1-year high of $150.59. The company’s fifty day moving average price is $71.25 and its 200-day moving average price is $98.66.
Insiders Place Their Bets
In related news, insider Matthew D. Kaufman sold 30,034 shares of the company’s stock in a transaction that occurred on Tuesday, February 10th. The stock was sold at an average price of $72.65, for a total value of $2,181,970.10. Following the sale, the insider owned 307,263 shares in the company, valued at $22,322,656.95. This represents a 8.90% decrease in their ownership of the stock. The sale was disclosed in a filing with the Securities & Exchange Commission, which is available at this hyperlink. Also, insider Arvind Chakravarthy sold 40,646 shares of the stock in a transaction that occurred on Wednesday, February 11th. The stock was sold at an average price of $67.23, for a total transaction of $2,732,630.58. Additional details regarding this sale are available in the official SEC disclosure. In the last ninety days, insiders sold 703,144 shares of company stock valued at $51,681,640. Insiders own 12.92% of the company’s stock.
Analyst Ratings Changes
Several research analysts recently commented on the stock. Morgan Stanley reduced their price objective on shares of Roblox from $155.00 to $140.00 and set an “overweight” rating for the company in a research note on Friday, February 6th. BMO Capital Markets reaffirmed an “outperform” rating on shares of Roblox in a report on Friday, February 6th. Benchmark reaffirmed a “hold” rating on shares of Roblox in a research report on Monday, February 2nd. Barclays reduced their price target on Roblox from $130.00 to $115.00 and set an “equal weight” rating on the stock in a research report on Friday, February 6th. Finally, DA Davidson initiated coverage on Roblox in a research report on Wednesday, March 4th. They issued a “neutral” rating and a $65.00 price objective for the company. One investment analyst has rated the stock with a Strong Buy rating, seventeen have given a Buy rating, eight have given a Hold rating and two have assigned a Sell rating to the stock. According to data from MarketBeat.com, the company presently has a consensus rating of “Moderate Buy” and a consensus price target of $117.35.
View Our Latest Analysis on RBLX
Roblox Company Profile
Roblox Corporation operates Roblox, a user-generated online platform that enables people to create, share and monetize immersive 3D experiences and games. The core offering centers on Roblox Studio, a development environment that allows independent creators and studios to design interactive worlds using the company’s building tools and scripting language. Content on the platform spans games, virtual hangouts, branded experiences and live events, all delivered through a persistent social environment.
Roblox’s business model is built around its virtual economy and creator ecosystem.
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